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Interface: ShaderLightingUniforms

Properties

ambientColor

ambientColor: Object

Type declaration

NameType
valueColor

cascadeSplit0

cascadeSplit0: Object

Type declaration

NameType
valuenumber

cascadeSplit1

cascadeSplit1: Object

Type declaration

NameType
valuenumber

cascadeSplit2

cascadeSplit2: Object

Type declaration

NameType
valuenumber

lightVolume

lightVolume: Object

Type declaration

NameType
valueData3DTexture

lightVolumeMin

lightVolumeMin: Object

Type declaration

NameType
valueVector3

lightVolumeSize

lightVolumeSize: Object

Type declaration

NameType
valueVector3

shadowBias

shadowBias: Object

Type declaration

NameType
valuenumber

shadowDebugMode

shadowDebugMode: Object

Type declaration

NameType
valuenumber

shadowMap0

shadowMap0: Object

Type declaration

NameType
valueTexture

shadowMap1

shadowMap1: Object

Type declaration

NameType
valueTexture

shadowMap2

shadowMap2: Object

Type declaration

NameType
valueTexture

shadowMatrix0

shadowMatrix0: Object

Type declaration

NameType
valueMatrix4

shadowMatrix1

shadowMatrix1: Object

Type declaration

NameType
valueMatrix4

shadowMatrix2

shadowMatrix2: Object

Type declaration

NameType
valueMatrix4

shadowStrength

shadowStrength: Object

Type declaration

NameType
valuenumber

sunColor

sunColor: Object

Type declaration

NameType
valueColor

sunDirection

sunDirection: Object

Type declaration

NameType
valueVector3

waterAbsorption

waterAbsorption: Object

Type declaration

NameType
valuenumber

waterLevel

waterLevel: Object

Type declaration

NameType
valuenumber

waterTint

waterTint: Object

Type declaration

NameType
valueColor