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Interface: TransparentMeshData

Properties

centroids

centroids: Float32Array<ArrayBufferLike>


distances

distances: Float32Array<ArrayBufferLike>


faceCount

faceCount: number


faceOrder

faceOrder: Uint32Array<ArrayBufferLike>


lastCameraPos

lastCameraPos: Vector3


originalIndices

originalIndices: Uint32Array<ArrayBufferLike>


sortKeys

sortKeys: Uint32Array<ArrayBufferLike>


sortTemp

sortTemp: Uint32Array<ArrayBufferLike>


sortedIndices

sortedIndices: Uint32Array<ArrayBufferLike>