Interface: TransparentMeshData
Properties
centroids
• centroids: Float32Array<ArrayBufferLike>
distances
• distances: Float32Array<ArrayBufferLike>
faceCount
• faceCount: number
faceOrder
• faceOrder: Uint32Array<ArrayBufferLike>
lastCameraPos
• lastCameraPos: Vector3
originalIndices
• originalIndices: Uint32Array<ArrayBufferLike>
sortKeys
• sortKeys: Uint32Array<ArrayBufferLike>
sortTemp
• sortTemp: Uint32Array<ArrayBufferLike>
sortedIndices
• sortedIndices: Uint32Array<ArrayBufferLike>