Class: NameTag
A class that allows you to create a name tag mesh. This name tag mesh also supports colored text using the ColorText syntax. Name tags can be treated like any other mesh.
Hierarchy
-
↳
NameTag
Constructors
constructor
• new NameTag(text
, options?
): NameTag
Parameters
Name | Type |
---|---|
text | string |
options | Partial <NameTagOptions > |
Returns
Overrides
Accessors
backgroundColor
• get
backgroundColor(): string
| false
Get the background color of the sprite text.
Returns
string
| false
Inherited from
SpriteText.backgroundColor
• set
backgroundColor(color
): void
Set the background color of the sprite text. This will regenerate the sprite.
Parameters
Name | Type |
---|---|
color | string | false |
Returns
void
Inherited from
SpriteText.backgroundColor
borderColor
• get
borderColor(): string
Get the border color of the sprite text.
Returns
string
Inherited from
SpriteText.borderColor
• set
borderColor(borderColor
): void
Set the border color of the sprite text. This will regenerate the sprite.
Parameters
Name | Type |
---|---|
borderColor | string |
Returns
void
Inherited from
SpriteText.borderColor
borderRadius
• get
borderRadius(): number
Get the border radius of the sprite text.
Returns
number
Inherited from
SpriteText.borderRadius
• set
borderRadius(borderRadius
): void
Set the border radius of the sprite text. This will regenerate the sprite.
Parameters
Name | Type |
---|---|
borderRadius | number |
Returns
void
Inherited from
SpriteText.borderRadius
borderWidth
• get
borderWidth(): number
Get the border width of the sprite text.
Returns
number
Inherited from
SpriteText.borderWidth
• set
borderWidth(borderWidth
): void
Set the border width of the sprite text. This will regenerate the sprite.
Parameters
Name | Type |
---|---|
borderWidth | number |
Returns
void
Inherited from
SpriteText.borderWidth
fontFace
• get
fontFace(): string
Get the font face of the sprite text.
Returns
string
Inherited from
SpriteText.fontFace
• set
fontFace(fontFace
): void
Set the font face of the sprite text. This will regenerate the sprite.
Parameters
Name | Type |
---|---|
fontFace | string |
Returns
void
Inherited from
SpriteText.fontFace
fontSize
• get
fontSize(): number
Get the font size of the sprite text.
Returns
number
Inherited from
SpriteText.fontSize
• set
fontSize(fontSize
): void
Set the font size of the sprite text. This will regenerate the sprite.
Parameters
Name | Type |
---|---|
fontSize | number |
Returns
void
Inherited from
SpriteText.fontSize
fontWeight
• get
fontWeight(): string
Get the font weight of the sprite text.
Returns
string
Inherited from
SpriteText.fontWeight
• set
fontWeight(fontWeight
): void
Set the font weight of the sprite text. This will regenerate the sprite.
Parameters
Name | Type |
---|---|
fontWeight | string |
Returns
void
Inherited from
SpriteText.fontWeight
padding
• get
padding(): number
Get the padding of the sprite text. This is the space between the text and the border.
Returns
number
Inherited from
SpriteText.padding
• set
padding(padding
): void
Set the padding of the sprite text. This is the space between the text and the border. This will regenerate the sprite.
Parameters
Name | Type |
---|---|
padding | number |
Returns
void
Inherited from
SpriteText.padding
strokeColor
• get
strokeColor(): string
Get the stroke color of the sprite text. In other words, the color of the text.
Returns
string
Inherited from
SpriteText.strokeColor
• set
strokeColor(strokeColor
): void
Set the stroke color of the sprite text. In other words, the color of the text. This will regenerate the sprite.
Parameters
Name | Type |
---|---|
strokeColor | string |
Returns
void
Inherited from
SpriteText.strokeColor
strokeWidth
• get
strokeWidth(): number
Get the stroke width of the sprite text.
Returns
number
Inherited from
SpriteText.strokeWidth
• set
strokeWidth(strokeWidth
): void
Set the stroke width of the sprite text. This will regenerate the sprite.
Parameters
Name | Type |
---|---|
strokeWidth | number |
Returns
void
Inherited from
SpriteText.strokeWidth
text
• get
text(): string
Get the text rendered in the sprite.
Returns
string
Inherited from
SpriteText.text
• set
text(text
): void
Set the text to display. This will regenerate the sprite.
Parameters
Name | Type |
---|---|
text | string |
Returns
void
Inherited from
SpriteText.text
textHeight
• get
textHeight(): number
Get the text height in pixels.
Returns
number
Inherited from
SpriteText.textHeight
• set
textHeight(textHeight
): void
Set the text height to display. This will regenerate the sprite.
Parameters
Name | Type |
---|---|
textHeight | number |
Returns
void
Inherited from
SpriteText.textHeight